Showing posts with label Bat-franchise. Show all posts
Showing posts with label Bat-franchise. Show all posts

Friday, December 9, 2011

The Bat Symbol Throughout the Ages: A Visual History.

Some time ago I read this post about the ways that the Bat-signal has changed over time. It's an interesting meditation on the uses of said signal over the decades, and now in a time when its function could easily be replaced by the Bat-beeper or the b-Phone. In particular, I'm like the portions of the above article that discuss the way that the bat-signal of years past has functioned as an almost physical object symbolising Batman's dominance whereever it's projected. You see, I've been playing Arkham Asylum off and on since I got it in October. This may spoil part of the game for some people, but it came out in 2009, so yeah, spoilers away. Early on, Batman is exposed to Scarecrow's fear gas and experiences vivid hallucinations. This culminates in a platforming section, where the player is stalked by a gigantic manifestation of the Scarecrow whose gaze will kill you if he sees you. How this is relevant is that after reaching the top of a tower of ruins Batman defeats giant Scarecrow, for the moment. How? By shining Bat-signal onto Scarecrow that blasts him like a big freakin' laser beam.

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In the spirit of that article I linked to before the nightmares started, though with less analysis and sophistication, I present: The Bat Symbol